I have always wanted to work on pwnisher challenges, I see all these cool and amazing concepts.
This time i wanted to be part of it, im sad i spared so little time for it but the great thing is that i learned so many new things and learned a little VEX in houdini hehe.
It was a total of 30 hours of work during 2 weeks.
2H of simulation each.
15 hours of rendering on arnold maya.
the assets are from kitbash and bridge.
3 handy people